I was responsible for the full 3D production of the new Wabtec building visualization project, including modeling, texturing, animation, and final rendering. The goal was to create a realistic and visually engaging presentation that highlighted the architecture, materials, and overall scale of the project.

Throughout the production, I focused on combining technical accuracy with cinematic visuals, delivering high-quality animations and renders that effectively showcased the new building for presentations and institutional use.

I was responsible for the full 3D production of the new Wabtec building visualization project, including modeling, texturing, animation, and final rendering. The goal was to create a realistic and visually engaging presentation that highlighted the architecture, materials, and overall scale of the project.

Throughout the production, I focused on combining technical accuracy with cinematic visuals, delivering high-quality animations and renders that effectively showcased the new building for presentations and institutional use.